AI Insights · Timothy · October 2022
Top 5 3D Anime Games Performance in South Africa Q3 2022
Explore the performance of the top 5 3D Anime games in South Africa during Q3 2022, with data on weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 3D Anime games in South Africa showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at the key metrics for each game.
DRAGON BALL LEGENDS saw a fluctuating revenue trend, peaking at around $5.3K in late June and ending the quarter at approximately $4.3K. Weekly downloads for the game ranged from 3.7K to 6.9K, with a noticeable increase in late August. Active users remained relatively stable, hovering around the 42K to 46K range, with a slight dip towards the end of the quarter.
NARUTO X BORUTO NINJA VOLTAGE experienced modest revenue, peaking at about $329 in early August. Downloads varied between 1.3K and 2.3K, showing a slight uptick at the end of September. Active users fluctuated around 5.8K to 6.4K, with minor decreases observed in the latter part of the quarter.
Genshin Impact: Natlan Launch displayed a significant revenue spike in mid-July at approximately $13.6K, with another peak of around $12.2K at the end of September. Downloads for this game remained relatively low, ranging from 964 to 1.6K weekly. Active users showed consistency, averaging around 20K to 21K, with a slight increase towards the end of the quarter.
The King of Fighters ALLSTAR had a steady but low revenue stream, peaking at about $280 in early September. Weekly downloads ranged from 853 to 1.7K, with a notable increase in late August. Active users showed a gradual increase, peaking at around 3.2K in early September before stabilizing around the 2.7K mark.
Tower of Fantasy had its highest revenue in mid-August at approximately $6.8K, following its release. Downloads saw a sharp initial spike at around 6.2K, followed by a decline to less than 1K weekly. Active users also followed a similar trend, starting at 4.7K and decreasing to around 1.4K by the end of the quarter.
These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.